First thing, if you haven’t already done so. Go download Content Manager for Assetto Corsa. You’ll be glad you did!
Thrustmaster Profiler: I rarely change these settings for any game, I also use this setup for Dirt Rally too.
Gain: 70% (my preferable FFB level for my wheel)
Minimum force: 0% (if you use a custom .lut, ensure this is 0%)
Effects > All 0% (you may wish to change these to your liking)
WheelCheck and LUT Generator (Last Step)
LUT Generator creates a linear lookup table in .csv for your wheel. Feel free to skip the LUT Generator and WheelCheck FFB Improvement if you have a linear ffb wheel, or wish to first play with in-game settings before attempting this.
- Plug your wheel into your PC and turn it on.
- Launch Wheel Check
- Check “Max Count” and ensure it’s 50, then select Step Log 2 (linear force test) from the dropdown menu. (Your wheel will start to spin and be tested)
Once the wheel completely stops, browse to your Documents folder and you should see a new .csv
Launch LUT Generator and open your .csv file. Save the newly created .lut file to Documents\Assetto Corsa\cfg\, example; t500rs.lut
Copy the LUTLibrary.dll to the same folder you run Content Manager.exe from, like so.
Launch Content Manager, Select > Settings @ the top > Controls > Force Feedback. Ensure “Enable FFB post-processing” is checked, then Import your .LUT file
Confirm your ff_post_process.ini has been updated with your new .lut by Browsing to Documents\Assetto Corsa\cfg & open ff_post_process.ini
Job’s done! Now, I probably wouldn’t play around with your in-game settings too much after importing your .lut file, however I don’t see any concern with tweaking your desired ffb gain.
Play around, see how it feels to you. You may wish to make changes. Enjoy!